Card of the Day Archive
December 22, 2003: Unborn

Unborn

This horror minion can deal a vicious 4 ADMG for 5 CP. 4 ADMG is really good, better than most gladiators, however for 5 CP it is a bit inefficient. Its abilities make up for this: advancing a character is always good, but even better is getting back 3 CP if you have crowd favor. Of course, your opponent will most likely try to destroy it before it attacks, in that case you don’t get the benefit of dealing 4 ADMG for a total of 2 CP. Unless you want to destroy your own minion, your opponent has to think what is a better choice after the attack: giving you 3 CP or letting that thing go into the next wave for another 4 DMG. Make sure you are in a position to have crowd favor or else you will miss out on this benefit. (Being the crowd favorite means having more cheer than your opponent).

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