Card of the Day Archive
September 20, 2003: Sunder Maul

Sunder Maul

With Sunder Maul, you can deal +2 ADMG to gladiators worth 1 or 2 VP. Even if you can't hit a 1 or 2 VP gladiator, to deal +1 ADMG for 2 CP is a good price at level 1 and 2 (compare with Spiked Fists which costs 3 CP). The only drawback is, Sunder Maul's ability has a set cost which means you can usually use it only once per wave.
Note: If you declare an attack against a 1 or 2 VP gladiator and a 3 or higher VP gladiator intercepts or protects the attack, Sunder Maul will only give you a +1 ADMG if you use it. This is because the ADMG is modified after attack declarations, when attack damage is being dealt.

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