Card of the Day Archive
August 10, 2003: Jagged Bones

Jagged Bones

This Bio-tek Pump is useful both offensively and defensively. Play it on a character, and that character's attacks become more powerful. When that character is attacked, set Jagged Bones to deal 1 DDMG to the attacker. Because the +1 ADMG is continuous, that effect is always in use, even if Jagged Bones is set. However, you can only deal the defense damage if Jagged Bones is unset.
You can play Jagged Bones on one of your minions like Drosh, but playing it on a gladiator lets you use it more efficiently becuase a gladiators have more life than minions. Each wave a gladiator survives with Jagged Bones on them is a wave where you can dish out some pain.
Place it on a gladiator that can rage quickly. This way, she will deal DDMG which makes your opponent think twice before attacking her. She can use the +1 ADMG more than once per wave--the reason: if you attack with a raging character, the next attack against that character will unset her. If she survives that attack, spend a cheer to get the flow and then attack again. You will not be able to use the Defensive Response more than once per wave until you unset Jagged Bones, usually during the breather.
The only drawback to this card is you have to make sure you have two Bio-tek gladiators on your team to play it.

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